Dave Kennedy is a UX Researcher with a background in
design for product marketing, advertising and tech.

My experience

As a UX researcher with a background in design for product marketing, advertising, communications and tech I am a strategically creative minded person with experience leading and managing teams.

For over 25 years I have worked with the creative and technical staff of several local, national, international advertising agencies, technology companies, and game developers such as AMP, Publicis, DDB, Microsoft, Google, Facebook, and Cranium while pursuing my own creative endeavors in photography and filmmaking acquiring an MFA in Interdisciplinary Arts and an MS in Human Centered Design from the University of Washington.

Project: Time Machine

Project: Time Machine

“I bring a unique perspective that integrates Fine Art philosophy and Human Centered Design thinking to bridge the gaps between user research and design.”

 

I leverage my hybrid skill set to help teams bridge the gap between research and design while contributing to both research and design at convergent and divergent phases while finding engaging ways to generate, and evangelize findings and recommendations that cultivate informed and empathetic product teams.

View My Research Projects →

View My Design Projects →

Informing Design

My research and design management skills include project scoping, study planning, participant recruiting, design thinking workshops, project planning workshops, findings workshops, co-analysis, design critiques, ideation sessions, and client communications.

 

Project experiences include one-on-one interviews (remote & in-person), focus groups, co-creation exercises, card sorting, diary studies, field studies, competitive benchmarking, qualitative surveys, online screeners, contextual interviews, photo-elicitation, stakeholder interviews, comparative analysis, hypothesis building, affinity, diagramming, rapid ethnography, solution hypothesis, ideation framework, heuristic evaluations, design iterations, and task-oriented usability evaluations.

Project spaces include hardware initiatives including, video calling devices, smartwatches, display rooms, mobile phones, virtual reality headsets and interactive spaces as well as DEI+B initiatives including athletes with disabilities, students at HCBU’s, Black, Indigenous, Latinx students, and underrepresented advertisers.

Project deliverables include written reports, visual presentations, archetypes/personas, journey maps, experience principles, “How Might We” statements, frameworks, concept cards, storyboards, and annotated wireframes. 

View My Research Projects →

View My Design Projects →

Still Reading? Great! In addition to being a UX researcher with a background in design Dave Kennedy is an award winning artist whose artworks have been published globally in such magazines as Art21 and Numéro Cinq and exhibited both locally and internationally at such venues as the Brownsville Museum of Fine Art, Studio la Città in Italy, Bellevue Arts Museum, Zhou B Art Center, Chicago Industrial Arts & Design Center, Escuela de Belle Arte in Spain, Rogers Park/West Ridge Historical Society Museum, and the Seattle Art Museum’s Gallery. He is a recipient of a Yaddo Residency and Fellowship, 4Culture Individual Project Award, as well as, Artist Trust’s Grants for Artists Projects, the Joanne Bailey Wilson Endowed Scholarship, and the Vermont Studio Center Fellowship. As a public speaker he has presented multimedia presentations to the Society of Photographic Educators, Cornish College of the Arts, & the University of Washington.
You can see his artwork here: www.davekennedyimages.com